Monday 31 March 2014

Hardware and Software Required to Work with Graphic Images (P1)

PDFhttps://drive.google.com/file/d/0B7Go5XyQzJkuYlhPdWNGWEJiYjQ/edit?usp=sharing
 
 
Hardware and Software used in Digital Graphics 

Hardware:

Name:


Description:


Purpose:


Monitor


A form of output device, comes in a wide verity of forms such as: LCD, LED and CRT 


Displays images so the user can visually edit the image


Mouse


A form of input device, normally connected to a device via USB


Allows the user to edit an image using movement. Works in conjunction with the monitor to visually edit images


Keyboard


A form of input device

Normally connected  to a device via USB


Allows the user to use graphic editing software more efficiently by using shortcuts

It also allows the input of text


Graphics Card


A form of output device.

This device allows for powerful and efficient rendering


Specifically designed to render graphics, also allows for advanced effects and filters


Central processing unit


A form of output device

This device will render graphics if a Graphics card is not available


Similar to a graphics card although  not as efficient because it’s not specifically designed for this purpose


RAM


A form of volatile storage

 


Allows the user to access large amounts of image data quickly


USB


A form of non-volatile memory

Portable flash storage memory

Ranges from 128mb to 256gb


Allows the user to create backups and easily move files to different systems


Hard disk drive


 A form of non-volatile memory used for storing a large amount of files 


Allows the user to save finished work and work in progress, also allows them to store all the graphic editing software needed


Printer


A form of output device, normally connected via USB

A large amount of types available such as: Ink jet, laser and plotter


Allows the user to make digital images into physical images via the use of a material such as paper


Scanner


A form of input device

Normally connected via USB


Allows for the transformation of a physical image to a digital image that can then be digitally edited




 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

 

 

Software: 
Software:


Description:


Purpose:


Operating systems


Allows a user to interact with a computer

Also manages the computers resources


The OS allows the user to run graphic editing software such as Photoshop


Graphical editing software


A piece of software specifically designed to edit images


Graphical editing software allows a user to edit and manipulate an image


Internet browser


Allows the user access to the world wide web


An internet browser can be used to find recourses such as royalty free images.

It can also be used to download new graphical editing software


Image viewer


A piece of software that allows the display of digital graphics in a verity of file types


This software allows a user to view different images, although the editing that can be done is extremely limited

 

Sunday 30 March 2014

Poster Tutorial (P3)

PDF:https://drive.google.com/file/d/0B7Go5XyQzJkuVEJuX3RnZ29sSVU/edit?usp=sharing

Hunter Poster Tutorial





Images needed to create poster:
  • Spartan helmet
  • Sword
  • Fire

Software used:
  • Windows 7
  • Photoshop cs6



Tutorial:


·         Open the program Photoshop cs6
This can be done by searching for “photoshop cs6” in the search bar bar that appears when the windows logo in clicked





·         Create a new canvas of 500 pixels x 500 pixels. 

This can be done by pressing Ctrl+N
Then enter the correct dimensions in the width and height bars.
Then press ok to confirm.



·         Fill black using the paint bucket tool

This can be done by clicking and selecting the paint bucket tool on the left hand side, then left click the canvas, the canvas should then turn black.

 


·         Import the Spartan helmet image

This is done by going to the file tab located at the top left and then selecting the place button.
Then select the Spartan helmet image.
Make the image a suitable size and place it in the bottom left of the canvas, before pressing the enter button to confirm.



·         Remove the white background
This is done by selecting the magic wand tool located on the left hand side, then using the magic wand tool select the white background of the Spartan helmet, once selected press the Ctrl+DELETE.




·         Adjust the helmet to a suitable position and size

This can be done by using the move tool located at the top of the left side bar and dragging the image to the desired position, the scale of the image can be changed by pressing Ctrl-T.


 
·         Import and position sword

This can be done by using the same method import method as the Spartan helmet, then use the same method to remove the sword background.
Finally position the image in the correct area of the screen and appropriately transform the image using Ctrl+T.

 
·         Make fire background layer

This can be done by firstly double clicking the layer titled “background” located at the right of the screen and then pressing ok on the window that appears.
Next use the place tool to import the fire image, then drag that layer to the bottom of the list.



·         Merge the Spartan helmet with the black background

This is done by right clicking on the Spartan helmets layer and selecting merge down.


·    Erase the black background so the fire can be seen

This can be done by selecting the layer with the Spartan helmet then use the background eraser tool located on the left side bar
 
     Once selected use the tool around the sword and helmet. The fire image can be moved around to give a better effect.



 
·         Smudge some of the image to give the impression of the heat and the metal melting

 This can be done by selecting the smudge tool on the left tool bar, the            smudge the sword and helmet and some of the fire.
The finished result: